Posts in 2022
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MocaccinoOS beta05
Saturday, June 18, 2022 in News
Hello everybody! Yet another beta release. Many thanks for the feedback we got thus far. It really helps us creating a better user experience! New in this release: Kernel is upgraded to 5.15.48 (LTS) Luet version 0.32.5 Emacs is now available in the …
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MocaccinoOS beta04
Sunday, May 15, 2022 in News
Hello everybody! Yet another beta release. Many thanks for the feedback we got thus far. It really helps us creating a better user experience! New in this release: Kernel is upgraded to 5.15.38 (LTS) Luet version 0.32.0 Thunderbolt support ( …
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MocaccinoOS beta03
Sunday, April 24, 2022 in News
Hello everybody! More then a month into beta testing and here we are with another updated release. Many thanks for the feedback we got thus far. It really helps us creating a better user experience! New in this release: Kernel is upgraded to 5.15.35 …
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MocaccinoOS beta02
Saturday, April 02, 2022 in News
Hello everybody! A few weeks into beta testing and here we are with an updated release. Many thanks for the feedback we got thus far. It really helps us creating a better user experience! New in this release: Kernel is upgraded to 5.15.32 (LTS) Luet …
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MocaccinoOS beta01
Sunday, March 20, 2022 in News
Change log: Gstreamer ffmpeg fixes Added additional firmware Check out our download page for all recent releases.
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MocaccinoOS beta
Tuesday, March 15, 2022 in News
Hello everybody! After many months of hard work we can finally tag our first beta release! MOS comes in several flavors, pick whatever suits you best. New in this release Split firmware packages (We’ve split the linux-firmware package into …
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January Updates
Saturday, January 01, 2022 in News
Happy new 2022! Another year has passed, and yet we are here, really close to release an alpha release. Meanwhile, we are sharing updates and new packages available in our repositories. Maui shell Screenshot #1 Screenshot #2 As you might …
Posts in 2021
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Monthly Updates
Monday, December 06, 2021 in News
Dear community, Where we at first, with all good intentions, wanted to work on the binary end of Funtoo and strenghten both projects we ran into our first technical issue preventing us to quickly go ahead and develop against Funtoo. Not that that …